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První update Artlantis 2 http://archiforum.cz/viewtopic.php?f=5&t=2166 |
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Autor: | roman brzon [ sob dub 26, 2008 1:39 pm ] |
Předmět příspěvku: | První update Artlantis 2 |
Přiložil jsem některé z věcí které update opravuje. Věci které jsou přepracovány: vegetace pro jižní hemisféru jsou nyní obráceny a navigátor byl překalibrován opravy: zdá se že opravili spoustu věcí které zlobili zde je kompletní výpis - the option On/Off for a lamp couldn’t be animated. - animated people lost their textures once saved as archive. - crash when replacing an object by an other one. - crash when duplicating a panorama - option sky mix color, the option get unchecked - site insertion tool outil the magnify tool when scroll with the wheel of the mouse made the background disapeared. - on Mac Heliodon when entering the time didn’t match with the typed. - crashes in final rendering fixed. - radiosity problem in high value fixed. - batch rendering the state column didn’t report the state info. - bad reflection in the shadows using the mix de color. - under Windows the Catalogue was compressed in the bottom of the window. - Catalog if the images were set to invisible the Postcards did hide too. - exported textures from ArchiCAD 11 the accentuated characters were lost. - on Windows impossibility to resize the Catalog window. - drag and drop of a shader from a Postcard not available when the preview size was not at max size. - animation impossibility to duplicate keyframes. - QuickTime codec list characters downgraded. - under Windowsthe Postcards installed didn’t work - Shader Gravel_05: Gravel_05_b.jpg didn’t get applied as a Shader but as a texture. - on Mac PPC: crash when opening an archive realized on Mac Intel. - on Mac PPC: drag and drop of an animated people had no effect. - Objects list: crash when using the magic wand tool. - Dosch objects displayed into the Catalog some get displayed with their associated textures get too. - Billboards didn’t faced the camera when constraint. - animation: a looped movie didn’t loop - Shader Expert the transparency was not taken into account in the final rendering. - the rendering time displayed was wrong. - render later: images were replaced even if the option was not activated. - under Windows the Catalog size was not retrieve on a 2d monitor. - Use a Reference File: the texture were not placed at their right position. - Parallel Views the Infinite Ground didn’t received shadows when the soft shadows were On. - VR Objects and Panoramas it was difficult to change the point of view. - VR Objects rendering if the .mov conversion failed the tga backup was delete. - some geometry could missed into the 2D View. - into the Windows taskbar the name didn’t indicate the name of current atl file. - sorting in the Material list didn’t work. - animation: Timeline window: duplicate a key frame with alt key didn’t duplicate at once. - lights: in 2D View moving the target of the light to the source made the light jump. - the list of the short cuts |
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