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První update Artlantis 2
http://archiforum.cz/viewtopic.php?f=5&t=2166
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Autor:  roman brzon [ sob dub 26, 2008 1:39 pm ]
Předmět příspěvku:  První update Artlantis 2

Přiložil jsem některé z věcí které update opravuje.

Věci které jsou přepracovány:
vegetace pro jižní hemisféru jsou nyní obráceny
a navigátor byl překalibrován

opravy: zdá se že opravili spoustu věcí které zlobili

zde je kompletní výpis
- the option On/Off for a lamp couldn’t be animated.

- animated people lost their textures once saved as archive.

- crash when replacing an object by an other one.

- crash when duplicating a panorama

- option sky mix color, the option get unchecked

- site insertion tool outil the magnify tool when scroll with the wheel of the mouse made the background disapeared.

- on Mac Heliodon when entering the time didn’t match with the typed.

- crashes in final rendering fixed.

- radiosity problem in high value fixed.

- batch rendering the state column didn’t report the state info.

- bad reflection in the shadows using the mix de color.

- under Windows the Catalogue was compressed in the bottom of the window.

- Catalog if the images were set to invisible the Postcards did hide too.

- exported textures from ArchiCAD 11 the accentuated characters were lost.

- on Windows impossibility to resize the Catalog window.

- drag and drop of a shader from a Postcard not available when the preview size was not at max size.

- animation impossibility to duplicate keyframes.

- QuickTime codec list characters downgraded.

- under Windowsthe Postcards installed didn’t work

- Shader Gravel_05: Gravel_05_b.jpg didn’t get applied as a Shader but as a texture.

- on Mac PPC: crash when opening an archive realized on Mac Intel.

- on Mac PPC: drag and drop of an animated people had no effect.

- Objects list: crash when using the magic wand tool.

- Dosch objects displayed into the Catalog some get displayed with their associated textures get too.

- Billboards didn’t faced the camera when constraint.

- animation: a looped movie didn’t loop

- Shader Expert the transparency was not taken into account in the final rendering.

- the rendering time displayed was wrong.

- render later: images were replaced even if the option was not activated.

- under Windows the Catalog size was not retrieve on a 2d monitor.

- Use a Reference File: the texture were not placed at their right position.

- Parallel Views the Infinite Ground didn’t received shadows when the soft shadows were On.

- VR Objects and Panoramas it was difficult to change the point of view.

- VR Objects rendering if the .mov conversion failed the tga backup was delete.

- some geometry could missed into the 2D View.

- into the Windows taskbar the name didn’t indicate the name of current atl file.

- sorting in the Material list didn’t work.

- animation: Timeline window: duplicate a key frame with alt key didn’t duplicate at once.

- lights: in 2D View moving the target of the light to the source made the light jump.

- the list of the short cuts

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